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InfiniteHomes/src/main/java/com/user404_/infinitehomes/InfiniteHomes.java
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Added new default language Files and set version to 1.2
2025-10-16 14:35:29 +02:00

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Java

package com.user404_.infinitehomes;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabCompleter;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.nio.charset.StandardCharsets;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import java.util.logging.Level;
public class InfiniteHomes extends JavaPlugin implements TabCompleter {
private Map<UUID, Map<String, Location>> homes;
private Map<UUID, Long> cooldowns;
private FileConfiguration homesConfig;
private File homesFile;
private Map<String, FileConfiguration> translations;
private File translationsDir;
@Override
public void onEnable() {
homes = new HashMap<>();
cooldowns = new HashMap<>();
translations = new HashMap<>();
setupHomesConfig();
loadHomesFromConfig();
setupTranslations();
// Standardkonfiguration erstellen, falls nicht vorhanden
getConfig().addDefault("max-homes", -1);
getConfig().addDefault("home-cooldown", -1);
getConfig().options().copyDefaults(true);
saveConfig();
// TabCompleter registrieren
getCommand("home").setTabCompleter(this);
getCommand("delhome").setTabCompleter(this);
getLogger().info("InfiniteHomes plugin by User404 enabled!");
}
@Override
public void onDisable() {
saveHomesToConfig();
getLogger().info("InfiniteHomes plugin by User404 disabled!");
}
@Override
public List<String> onTabComplete(CommandSender sender, Command command, String alias, String[] args) {
List<String> completions = new ArrayList<>();
// Nur für Spieler und für die Befehle home und delhome
if (!(sender instanceof Player) || (!command.getName().equalsIgnoreCase("home") &&
!command.getName().equalsIgnoreCase("delhome"))) {
return completions;
}
Player player = (Player) sender;
UUID playerUuid = player.getUniqueId();
// Wenn der Spieler keine Homes hat, leere Liste zurückgeben
if (!homes.containsKey(playerUuid) || homes.get(playerUuid).isEmpty()) {
return completions;
}
// Home-Namen des Spielers holen
Set<String> homeNames = homes.get(playerUuid).keySet();
// Wenn kein Argument vorhanden ist, alle Home-Namen zurückgeben
if (args.length == 0 || args[0].isEmpty()) {
completions.addAll(homeNames);
} else {
// Home-Namen filtern, die mit dem eingegebenen Text beginnen
String input = args[0].toLowerCase();
for (String home : homeNames) {
if (home.toLowerCase().startsWith(input)) {
completions.add(home);
}
}
}
return completions;
}
private void setupHomesConfig() {
if (!getDataFolder().exists()) {
getDataFolder().mkdirs();
}
homesFile = new File(getDataFolder(), "homes.yml");
if (!homesFile.exists()) {
try {
homesFile.createNewFile();
} catch (IOException e) {
getLogger().log(Level.SEVERE, "Could not create homes.yml", e);
}
}
homesConfig = YamlConfiguration.loadConfiguration(homesFile);
}
private void setupTranslations() {
translationsDir = new File(getDataFolder(), "translations");
if (!translationsDir.exists()) {
translationsDir.mkdirs();
}
// Standard-Übersetzung (Englisch) aus Ressourcen laden
saveResource("translations/texts_en.yml", true);
saveResource("translations/texts_de.yml", true);
saveResource("translations/texts_es.yml", true);
saveResource("translations/texts_fr.yml", true);
saveResource("translations/texts_it.yml", true);
saveResource("translations/texts_nl.yml", true);
saveResource("translations/texts_pt.yml", true);
saveResource("translations/texts_ru.yml", true);
// Verfügbare Übersetzungen laden
loadTranslations();
}
private void loadTranslations() {
translations.clear();
File[] translationFiles = translationsDir.listFiles((dir, name) ->
name.startsWith("texts_") && name.endsWith(".yml"));
if (translationFiles != null) {
for (File file : translationFiles) {
try {
String locale = file.getName().replace("texts_", "").replace(".yml", "");
FileConfiguration config = YamlConfiguration.loadConfiguration(file);
translations.put(locale, config);
getLogger().info("Loaded translation: " + locale);
} catch (Exception e) {
getLogger().log(Level.WARNING, "Error loading translation file: " + file.getName(), e);
}
}
}
// Fallback: Englische Übersetzung aus Ressourcen laden
if (!translations.containsKey("en")) {
try {
InputStream stream = getResource("translations/texts_en.yml");
if (stream != null) {
FileConfiguration config = YamlConfiguration.loadConfiguration(
new InputStreamReader(stream, StandardCharsets.UTF_8));
translations.put("en", config);
}
} catch (Exception e) {
getLogger().log(Level.WARNING, "Error loading default English translation", e);
}
}
}
private String getMessage(Player player, String key) {
// Sprache des Clients ermitteln
String clientLanguage = player.getLocale().toLowerCase();
// Sprache auf Standardformat normalisieren (z.B. "de_de" -> "de")
String languageCode = clientLanguage.split("_")[0];
// Passende Übersetzung finden
FileConfiguration translation = translations.get(languageCode);
if (translation == null) {
// Fallback: Englisch
translation = translations.get("en");
if (translation == null) {
return "Translation not found for key: " + key;
}
}
// Nachricht aus der Übersetzung holen
String message = translation.getString(key);
if (message == null || message.isEmpty()) {
// Fallback: Englisch
FileConfiguration enTranslation = translations.get("en");
if (enTranslation != null) {
message = enTranslation.getString(key);
}
if (message == null || message.isEmpty()) {
return "Message not found: " + key;
}
}
return message;
}
private void loadHomesFromConfig() {
try {
for (String playerUuidString : homesConfig.getKeys(false)) {
UUID playerUuid = UUID.fromString(playerUuidString);
Map<String, Location> playerHomes = new HashMap<>();
for (String homeName : homesConfig.getConfigurationSection(playerUuidString).getKeys(false)) {
Location location = (Location) homesConfig.get(playerUuidString + "." + homeName);
playerHomes.put(homeName, location);
}
homes.put(playerUuid, playerHomes);
}
} catch (Exception e) {
getLogger().log(Level.WARNING, "Error loading homes from config", e);
}
}
private void saveHomesToConfig() {
try {
// Clear existing data
for (String key : homesConfig.getKeys(false)) {
homesConfig.set(key, null);
}
// Save all homes
for (Map.Entry<UUID, Map<String, Location>> playerEntry : homes.entrySet()) {
String playerUuidString = playerEntry.getKey().toString();
for (Map.Entry<String, Location> homeEntry : playerEntry.getValue().entrySet()) {
String path = playerUuidString + "." + homeEntry.getKey();
homesConfig.set(path, homeEntry.getValue());
}
}
homesConfig.save(homesFile);
} catch (IOException e) {
getLogger().log(Level.SEVERE, "Could not save homes to config", e);
}
}
@Override
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage("This command can only be executed by a player.");
return true;
}
Player player = (Player) sender;
UUID playerUuid = player.getUniqueId();
if (cmd.getName().equalsIgnoreCase("sethome")) {
if (args.length != 1) {
player.sendMessage(getMessage(player, "usage.sethome"));
return true;
}
// Check home limit
int maxHomes = getConfig().getInt("max-homes", -1);
if (maxHomes != -1) {
int currentHomes = homes.containsKey(playerUuid) ? homes.get(playerUuid).size() : 0;
if (currentHomes >= maxHomes) {
player.sendMessage(getMessage(player, "homes.limit.reached").replace("{max}", String.valueOf(maxHomes)));
return true;
}
}
String homeName = args[0].toLowerCase();
if (!homes.containsKey(playerUuid)) {
homes.put(playerUuid, new HashMap<>());
}
homes.get(playerUuid).put(homeName, player.getLocation());
saveHomesToConfig();
player.sendMessage(getMessage(player, "home.set").replace("{home}", homeName));
return true;
}
if (cmd.getName().equalsIgnoreCase("delhome")) {
if (args.length != 1) {
player.sendMessage(getMessage(player, "usage.delhome"));
return true;
}
String homeName = args[0].toLowerCase();
if (homes.containsKey(playerUuid) && homes.get(playerUuid).containsKey(homeName)) {
homes.get(playerUuid).remove(homeName);
saveHomesToConfig();
player.sendMessage(getMessage(player, "home.deleted").replace("{home}", homeName));
} else {
player.sendMessage(getMessage(player, "home.not_exist").replace("{home}", homeName));
}
return true;
}
if (cmd.getName().equalsIgnoreCase("home")) {
if (args.length != 1) {
player.sendMessage(getMessage(player, "usage.home"));
return true;
}
// Check cooldown
int cooldown = getConfig().getInt("home-cooldown", -1);
if (cooldown > 0) {
long currentTime = System.currentTimeMillis();
if (cooldowns.containsKey(playerUuid)) {
long lastUsed = cooldowns.get(playerUuid);
long timeLeft = ((lastUsed / 1000) + cooldown) - (currentTime / 1000);
if (timeLeft > 0) {
player.sendMessage(getMessage(player, "home.cooldown").replace("{time}", String.valueOf(timeLeft)));
return true;
}
}
// Set cooldown
cooldowns.put(playerUuid, currentTime);
}
String homeName = args[0].toLowerCase();
if (homes.containsKey(playerUuid) && homes.get(playerUuid).containsKey(homeName)) {
player.teleport(homes.get(playerUuid).get(homeName));
player.sendMessage(getMessage(player, "home.teleport").replace("{home}", homeName));
} else {
player.sendMessage(getMessage(player, "home.not_exist").replace("{home}", homeName));
}
return true;
}
if (cmd.getName().equalsIgnoreCase("homes")) {
// List all homes of the player
if (!homes.containsKey(playerUuid) || homes.get(playerUuid).isEmpty()) {
player.sendMessage(getMessage(player, "homes.none"));
return true;
}
Set<String> homeNames = homes.get(playerUuid).keySet();
int maxHomes = getConfig().getInt("max-homes", -1);
int currentHomes = homeNames.size();
String limitText = (maxHomes == -1) ? getMessage(player, "homes.unlimited") : String.valueOf(maxHomes);
player.sendMessage(getMessage(player, "homes.list.header")
.replace("{current}", String.valueOf(currentHomes))
.replace("{max}", limitText));
// List all home names
StringBuilder homesList = new StringBuilder();
for (String home : homeNames) {
if (homesList.length() > 0) {
homesList.append(", ");
}
homesList.append(home);
}
player.sendMessage(getMessage(player, "homes.list.items").replace("{homes}", homesList.toString()));
return true;
}
if (cmd.getName().equalsIgnoreCase("homecount")) {
if (!player.isOp()) {
player.sendMessage(getMessage(player, "no_permission"));
return true;
}
if (args.length != 1) {
player.sendMessage(getMessage(player, "usage.homecount"));
return true;
}
try {
int newMax = Integer.parseInt(args[0]);
getConfig().set("max-homes", newMax);
saveConfig();
player.sendMessage(getMessage(player, "homes.limit.set").replace("{max}", String.valueOf(newMax)));
} catch (NumberFormatException e) {
player.sendMessage(getMessage(player, "invalid_number"));
}
return true;
}
if (cmd.getName().equalsIgnoreCase("homecooldown")) {
if (!player.isOp()) {
player.sendMessage(getMessage(player, "no_permission"));
return true;
}
if (args.length != 1) {
player.sendMessage(getMessage(player, "usage.homecooldown"));
return true;
}
try {
int cooldown = Integer.parseInt(args[0]);
if (cooldown < -1 || cooldown > 60) {
player.sendMessage(getMessage(player, "cooldown.range"));
return true;
}
getConfig().set("home-cooldown", cooldown);
saveConfig();
if (cooldown == -1) {
player.sendMessage(getMessage(player, "cooldown.disabled"));
} else {
player.sendMessage(getMessage(player, "cooldown.set").replace("{time}", String.valueOf(cooldown)));
}
} catch (NumberFormatException e) {
player.sendMessage(getMessage(player, "invalid_number"));
}
return true;
}
return false;
}
}